Prototyping Throughout the course of this semester, the logistics of my game “Lifecycle” have gone through many minor changes, which improved little aspects each time. In my last blog post, I spoke about my concerns of how many cards that I was going to have to individually write up. I soon realised that around 700 […]Read more "LifeCycle – Prototyping & Play-Testing"
Having not ever really been a huge “gamer girl” I was beginning to have a bit of a breakdown regarding ideas for a potential game that I needed to create for this subject. It soon dawned on me that being a “gamer girl” didn’t really have anything to do with anything, and this task was […]Read more "Life Cycle – Game Pitch"
It was week 3 in the DIGC classroom and my friends Tommy, Sam, Will, Tim and I sat down and did the usual questioning of what board game should we play that ensures Tim doesn’t win again? Probably no possible game exist, however, we ended up choosing a game called Camel Up. We chose this […]Read more "Camel Up – Review"
Split is our surrealist single screen video installation that we created through many trials and tests, which allowed us to create a outlandish project that allowed the audience to question the normality of the human face. Split is a large scale projection that is balanced b its simple yet interesting concept. The splitting of the faces allows […]Read more "Week 13 – Reflective Summary"
Meda Video Flower_v1 from Jonny Lynch on Vimeo. To further improve our work and concept, we re-filmed ourselves and changed the lighting up a bit, and also really made sure that the focus etc was correct, so that the visual elements were the best they could be. This time we used a better quality camera […]Read more "MEDA WEEK 12 – Project Progress"
Meda Video Face_v1 from Jonny Lynch on Vimeo. We are still experimenting with editing however, we are now playing around with proper video footage, which adds a whole new dimension to our work. This is our first completely originally piece of work that demonstrates our idea of splitting faces and personalities. After filming each member […]Read more "MEDA Week 11 – Progress Report"
This week we ventured to big boy school – UOW’s main campus where the final Grad Show will be held and we will present our works to the public. We were shown rooms including the black box, the foundation room, a painting room and a sculpture room as well as outside in the courtyard and […]Read more "MEDA Week 10 – Site Visit Report"
When watching Little Black Dress, I found myself, at the time, going into the viewing not expect much, not only because it looked like a tacky romantic comedy, but a tacky romantic comedy that wasn’t in English, and therefore I would be reading English subtitles the entire movie. This just comes from my pure laziness […]Read more "The Traditional Relationship"
These past two weeks we have been experimenting very heavily, to make sure that we learn from our trials, and improve on everything that we possibly can. Groups A and C were to present their idea first, so we had time to create a final “draft draft” to preset to the class so we were […]Read more "MEDA Week 8/9 – Documentation of Project Experiments and Tests"
This week was our week off – so it was a good time to look at some other artists and some more research into how we could actually execute our plan. We were talking about the idea of splitting heads – we would do this using After Effects, but the main question is how. I went […]Read more "MEDA Week 7 – Project Research"